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건의 게시판
Lab patch awakened Kunoichi, (NERF) Let's see if they will keep their word to the community
2023.12.22 22:45
367 6
최근 수정 일시 : 2023.12.23 09:06

Kunoichi AWK does not need to change the cc and skill protection,
but rather the animation and cancellation of skills such as Flow: Pinwheel Fury - Chain Crash:
Sah Chakram and removes the Lunar Dash (WE) Skill command, as it is disturbing commands such as Dash Grab.
The strange thing is that the striker awk class doesn't have any room for improvement and you continue to improve Drakania awk, don't even mention other classes.
And the classes that really need to improve you NERF.



This Lunatic Discus ability is used in the initial (CC) and was already mentioned when (Pearl Abyss)
Once tried to change it the same way it is changing now, but you listened to the community and came back,
I know Lunatic The discus kunoichi community says yes great, but listen to the players who love kunoichi,
since I only play black desert because I like the style of my class.
They don't listen to the kunoichi community. Again they removed Lunatic Discus.
The knockback effect disappears when a successful hit is made with Lunatic Discus,
and an advanced guard effect has been added when using the skill.
They did it once and we complained and they came back and did the same thing again.
Other than that we lose damage in the combo because it uses initial knockback CC 0.7 + 2 CC 1 point.



Not only that and it also removes smok's stun in PVP this ends up both for kuno awk kuno succ and ninja awk.



They don't fix what they need to fix this new skill Flow: Pinwheel Fury was horrible,
it doesn't apply damage and they even put a slow skill in a skill that all players left blocked.
Because it ruins the kuno's combo and loses damage because there isn't time to use skill Lethal Spin skill Spree,
is a big animation and at the end there is no time to apply the skill Flow: Pinwheel Fury because the player already leaves the combo area.
Until the clone comes out and turns, it is still not 100% critical chance,
it does not cause damage and the damage that is applied due to the skill's delay time is a cure from the HP pot.
And it loses damage time in the combo that could be using another skill,
As they took the slowness out of the Danse Macabre skill to put it in the kuno's skill Flow: Pinwheel Fury,
which is horrible, the old animation that was just a cut was better, because it gave time to applies damage.



Chain Crash: Sah Chakram is a long animation skill that does not apply damage,
and does not have a skill that cancels the animation. causes damage.

(NOW THE SKILLS YOU HAVE TO PACK AND MECHANE)



This skill Core: Delighted Blast is not applying (CC) correctly,
I think there is an error in it because when you messed with it you ruined the skill,
it is not applying (CC) in the area during the explosion or in melee and the (CC)
fails a lot Even with ZERO character resistance and a stationary character, it fails a lot (CC).



Skill Lunar Dash Another ability that you added is the command (WE), this command is very disruptive during the grab with dash that uses WF+E,
sometimes the WE command comes out and ends up passing through the player without collision, please remove this command.


Moon Storm is a skill that debuffs DP and in the DP and EVASION addon that it uses at the beginning of the first (CC),
to debuff and additionally immobilize you, ending the kuno's combo, causing a lot of skill during the combo,
you have already ended a skill during the combo from the kuno who lost his 5% damage at the end of the combo that is
Flow: Pinwheel Fury.




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